I need an older version of sample assets because my college has an older...
I am making a game in college using unity but my school runs an older version of unity so it wont let me download sample assets, does anyone have a link to where I can download an older version or any...
View ArticleHow to get camera to follow player 2d
Hi I just made a 2d endless runner and this is the code i used to get the camera to follow the player (its in C#) using UnityEngine; using System.Collections; public class CameraRunnerScript :...
View ArticleHow do you get sprite to appear on HUD when collected
I'm coding a 2D platformer in c#. I have a key and when collected i want the picture of the sprite to appear in the top right of the screen showing the player that they have collected the item.This is...
View ArticleHelp with 2d animation
I have done my 6 frames for my 2D walk animation in photoshop but when i animate the character in unity he jerks back and forward because his leg is sticking back more in some frames than others...
View ArticleLayers, Prefabs and Build Settings have been deleted
I am making my game in unity 5.01 and accidentialy opend it ip in 5.00f4. It gave me some kind of error message about layout or somthing like that so I realized I had opend the wrong unity and reopend...
View ArticleHow do I get the grid layout component?
I have been following this tutorial but at 3:15 he adds a component called grid layout. I do not have this component when I search for it. Has it been removed or do I need to download something? Thank...
View ArticleI cant get wall jumping to work in my 2D platformer (C#)
I coded this script in C# I've pasted below the code for my entire player controller. Jumping and double jumping works fine but whenever i wall jump it just go's up the wall but doesn't push away from...
View ArticleHow can I get my Custom Tile from my tileMap
I have created a custom tile that inherits from Tile. I need my tiles to store several variables and thought this would be the best way: using UnityEngine; using UnityEngine.Tilemaps;...
View ArticleHow can I get the TileData needed to use the TileBase.GetTileData function?
I have created the following custom tile and slightly altered the "GetTileData" function, to become my "ChangeTile" function. It requires the same information to be passed over, but also requires a...
View ArticleHow can I get my pathfinding algorithm to know that it cant go through...
Im creating a turn based strategy game where the player can build the board over time by placing square tiles. They can rotate them before placing them. Then they will control a character that will...
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