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I need an older version of sample assets because my college has an older...

I am making a game in college using unity but my school runs an older version of unity so it wont let me download sample assets, does anyone have a link to where I can download an older version or any...

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How to get camera to follow player 2d

Hi I just made a 2d endless runner and this is the code i used to get the camera to follow the player (its in C#) using UnityEngine; using System.Collections; public class CameraRunnerScript :...

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How do you get sprite to appear on HUD when collected

I'm coding a 2D platformer in c#. I have a key and when collected i want the picture of the sprite to appear in the top right of the screen showing the player that they have collected the item.This is...

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Help with 2d animation

I have done my 6 frames for my 2D walk animation in photoshop but when i animate the character in unity he jerks back and forward because his leg is sticking back more in some frames than others...

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Layers, Prefabs and Build Settings have been deleted

I am making my game in unity 5.01 and accidentialy opend it ip in 5.00f4. It gave me some kind of error message about layout or somthing like that so I realized I had opend the wrong unity and reopend...

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How do I get the grid layout component?

I have been following this tutorial but at 3:15 he adds a component called grid layout. I do not have this component when I search for it. Has it been removed or do I need to download something? Thank...

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I cant get wall jumping to work in my 2D platformer (C#)

I coded this script in C# I've pasted below the code for my entire player controller. Jumping and double jumping works fine but whenever i wall jump it just go's up the wall but doesn't push away from...

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How can I get my Custom Tile from my tileMap

I have created a custom tile that inherits from Tile. I need my tiles to store several variables and thought this would be the best way: using UnityEngine; using UnityEngine.Tilemaps;...

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How can I get the TileData needed to use the TileBase.GetTileData function?

I have created the following custom tile and slightly altered the "GetTileData" function, to become my "ChangeTile" function. It requires the same information to be passed over, but also requires a...

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How can I get my pathfinding algorithm to know that it cant go through...

Im creating a turn based strategy game where the player can build the board over time by placing square tiles. They can rotate them before placing them. Then they will control a character that will...

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